Fall 2025 - Spring 2026 | 我的通識。我設計 My General Education. My Design | 總策劃 Project Director
Fall 2025 - Spring 2026 | 我的通識。我設計 My General Education. My Design | 總策劃 Project Director
活動基本資訊:
活動名稱:《校原尋禮》,名稱取自「校園巡禮」之意,「原」代表中原大學,「尋」意為尋寶與探索,「禮」則代表紀念禮物。
活動日期:2026年6月1日(一)至 6月5日(五)。
活動地點:中原大學校園全區(涵蓋 A、B、C 三個校區),實體服務台設置於真知教學大樓一樓座位區。
參與對象:中原大學教職員工生。
主辦與執行單位:由中原大學通識教育中心主辦,並由「AUK 團隊」(三位資訊工程學系四年級學生)策劃執行,為「114 學年度 我的通識。我設計」的實作專案與畢業回憶。
活動宗旨與理念:
跨領域與全人教育:活動結合了 STEAM 教育理念(涵蓋科學、科技、工程、藝術、數學)以及中原大學的「全人教育」精神(天、人、物、我)。
探索校園故事:旨在透過有趣的數位闖關活動,引導參與者重新認識中原大學的歷史、地景與文化,發現校園中未曾注意到的角落與故事。
遊戲玩法與特色:
數位科技應用:這是一場結合手機網頁系統的數位互動遊戲。參與者只需使用可連網的手機登入系統即可遊玩。
AR與定位解謎:遊戲共設計了 15 個關卡(無固定闖關順序)。
系統導入了 GPS 定位技術與 AR(擴增實境)互動,玩家需抵達指定地點並利用相機掃描來進行解謎。
AI 輔助:遊戲中還結合了 AI 對話機器人(小精靈)提供輔助與提示,幫助玩家順利過關。
獎勵機制:
為了鼓勵學生參與,活動設有積分與獎勵制度:
兌換門檻:玩家在遊戲中答題累積積分,達 1200 分(約完成 7 到 9 個關卡)即可符合兌換資格。
活動獎勵:達標的參與者在填寫問卷後,可至服務台兌換專屬的文創紀念品(如紀念徽章),並可獲得通識認證及電子探索證書。
若積分達 2200 分,還可解鎖「卓越探索者」證書。
Event Overview
Event Title: Campus Hunt: A Journey of Exploration and Tribute. The name “Campus Hunt” combines “Campus” and “Hunt,” representing a campus-wide exploration and treasure-hunting experience. “Campus” represents Chung Yuan Christian University, while “Hunt” symbolizes exploration, discovery, and challenge-solving. “Tribute” refers to commemorative rewards and gifts earned through participation.
Event Date: June 1 (Mon) – June 5 (Fri), 2026.
Location: Chung Yuan Christian University campus (including Areas A, B, and C).
A physical service desk will be located at the seating area on the 1st floor of the Chen Chih Teaching Building.
Participants: Faculty, staff, and students of Chung Yuan Christian University.
Organizer & Execution: Hosted by the Center for General Education, Chung Yuan Christian University, and executed by the “AUK Team” (three senior students from the Department of Information and Computer Engineering). This project is part of the 2025–2026 General Education capstone course, “My General Education, My Design”, serving as a graduation project and campus memory initiative.
Objectives & Concept
Interdisciplinary & Whole-Person Education: The event integrates STEAM education (Science, Technology, Engineering, Arts, and Mathematics) with Chung Yuan Christian University’s “Whole Person Education” philosophy (Heaven, Humanity, Things, and Self).
Exploring Campus Stories: The goal is to guide participants to rediscover the history, landscape, and culture of CYCU through an engaging digital scavenger hunt, uncovering hidden stories and overlooked corners of the campus.
Gameplay & Features
Digital Technology Integration: This is an interactive mobile web-based game. Participants can join the event simply by logging in via an internet-connected smartphone.
AR & Location-Based Puzzle Solving: The game features 15 levels with no fixed sequence.
It incorporates GPS positioning and AR interaction, requiring players to physically reach designated locations and solve puzzles through camera scanning.
AI Assistance: An AI chatbot “sprite” is integrated into the game, providing hints and guidance to help players progress through challenges.
Reward System
To encourage participation, a points-based reward system is implemented:
Reward Eligibility: Participants accumulate points through gameplay. Reaching 1,200 points (approximately completing 7–9 levels) qualifies for reward redemption.
Event Rewards: Eligible participants who complete a feedback survey may redeem exclusive cultural and creative souvenirs (e.g., commemorative badges) at the service desk. They will also receive a General Education participation certificate and a digital exploration certificate.
Participants who achieve 2,200 points will unlock the “Outstanding Explorer” certificate.